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AI Insights · Timothy · October 2022

Top 5 Cannabis Games on iOS in South Africa: Q3 2022

Discover the performance trends of the top 5 cannabis-themed games on the iOS platform in South Africa for the third quarter of 2022, including insights on downloads, revenue, and active users.

Top 5 Cannabis Games on iOS in South Africa: Q3 2022

In Q3 2022, the top 5 cannabis-themed games on the iOS platform in South Africa exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's performance:

Weed Firm 2: Back To College from Ludum LLC saw its weekly revenue peak at $138 in mid-July, with fluctuations throughout the quarter, ending at $66 in the last week of September. Downloads reached a high of 132 in late July but later fluctuated, stabilizing around 41 by the end of the quarter. Active users peaked at 310 in late July but gradually decreased to 198 by the end of September.

Weed Factory Idle by Spider Solitaire experienced modest weekly revenue, peaking at $22 in late June. Its download numbers saw a peak of 57 in mid-July, with a significant drop to 1 by mid-September. Active users peaked at 123 in mid-July but decreased to 43 by the end of September.

Weed Firm: RePlanted, another title from Ludum LLC, showed minimal revenue activity, peaking at $20 in late June. Downloads peaked at 54 in early July and fluctuated, ending at 43 in the last week of September. Active users peaked at 104 in early August but declined to 66 by the end of the quarter.

Hempire - Weed Growing Game by LBC Studios Inc. saw its revenue peak at $167 in late June, with fluctuations leading to a low of $17 in mid-September. Downloads were highest at 25 in mid-July but generally remained low, ending at 18 by the end of the quarter. Active users started at 212 in late June and showed a gradual decline, ending at 154 by late September.

Weed Inc: Idle Tycoon from Metamoki Inc. exhibited a strong revenue peak of $353 in early September. Downloads remained relatively low throughout the quarter, peaking at 24 in mid-August. Active users started at 150 in late June and gradually decreased to 106 by late September.

This data, sourced from Sensor Tower, provides an insightful look into the performance of cannabis-themed games in South Africa. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022